
Games & AI Meetup / Co-hosted by AWS
Düzenleyen: Craig Robinson
11 Ağustos 2026 Salı
11 Ağustos 2026 Salı
Ücret
Ücretsiz
Katılım ücretsiz
Etkinlik Hakkında
This meetup is for individuals interested in the impact of AI on game development. We'll discuss tools & techniques, the latest advances, industry news, and share demos of what we're making.
This is a builder focused meetup fashioned in the model of AI Tinkerers, which itself is modeled after the Homebrew Computer Club. If you're an active (or aspirational) game creator, please attend!
Scheduled Presentations
KiroCrew an OSS Agentic OS
Sam Patzer - Senior Solutions Architect, AWS & Joseph Perez Pilier - TMEGS Solutions Architect, AWS
Learn what an Agentic OS is and how you can use it in your Game Development. We will be showing the extensibility and how even non-technical users can use the platform.
Chat RPG SPOKEN
Tyler Wright, CEO, Wanderheart
How do you take AI from one-night gimmick to long-term engagement? Tyler shares how critical traditional design principles are, right down to the words we speak, in his new Chat RPG SPOKEN. He explores the theory of fun as he demonstrates how LLMs work together with game systems to create an AI native game inspired by 50 years of Dungeons & Dragons, with an engagement loop for the next 50 years.
AI Game Development
Ivan Murzak, creator of ai-game.dev and ai-pipeline.dev
Best practices of making games with AI. Using agents, skills, MCP. How to scale up the development process horizontally and vertically.
29 Versions, Zero Humans: Autonomous Bot Iteration on Clawber.ai
David Pedersen, Founder @ Semalytics
This presentation explores how KnowledgeForge combines four reasoning modes with cross-session memory to autonomously improve an AI agent. In a Clawber stress test, it produced 29 bot versions and matched the ELO of a bot refined by hand over several months.
Code Clash
a hawktalk ai product
Play leetcode against your phone's ai, or team up against other people's phones.
Towards interactive 3d Digital Human Clones in minutes
Ash A., Founder @ UnrealizeX
Don’t we all have people we would have liked to talk to. It can be Albert Einstein or Picasso or our grandparents. We are going to demonstrate how anyone can create a 3D realistic clone in minutes that you can talk and interact with.
You're encouraged to bring a laptop and share anything you've been working on with others at the event.
AWS is co-hosting the space and providing venue access for this community gathering. Come connect with fellow game developers and explore how AI is transforming how we build, design, and ship games.
Location: Seattle, WA –AWS Campus, Seattle, WA — Details shared soon
Hosted by Craig Robinson in partnership with AWS
Mekan Bilgileri
Seattle, WA
Seattle, Washington
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